Chaos Corona Forum
General Category => Gallery => Topic started by: Gabriel Sumner on 2017-06-08, 09:56:17
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Hi everybody,
finally found time to upload my latest solo work.
Not a valid vimeo URL
A lot of work stayed undone (rough and really bad modeling here and there, broken UVs etc.), as there was almost no time to finish it.
Around two years ago I switched my entire production pipeline from Vray to Corona Renderer.
Since then a lot of exciting projects have come and gone, yet I’m still pushing the limits of what the renderer is actually capable of. It’s exciting to see how fast one can iterate through different look development phases.
Comments and critique are much apprecieated, I am very greatful that there is such a great forum community here :D
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That's impressive! Is the whole footage done with Corona? (apart from the obvious "vfx" parts)
The volumetric fog at the beginning?
Particles?
There must be some really interesting behind-the-scenes content here! :)
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Thanks Maru! Yes, pretty much everything was done in Corona. The participating media in the opening shot is Coronas volume fog, it was really impressive to see how fast the renderer did the job here - in an otherwise unlit scene with only one spot light.
Fog / nebula in all other shots were comped, particles for the "library" (the neo-classical structure) were done in pflow.
During an early development stage I had decided to go with a lot of compositing, and this is what was particularly pleasing for me about Corona: individual passes rendered incredibly fast - and we're talking here a 24 core double Xeon from four years ago plus two i7 slaves, so in terms of hardware I was rather limited. Overall rendering time per frame was around 10-15 for simple and 20-40 min full HD for complex scenes with a lot of difficult lighting conditions. I started compositing some shots in fusion, but yet again switched back to after effects rather quickly, I basically tend to use fusion for tonemapping only - kinda lazy to take care of it during the actual rendering.
I hope I'll find some time to write a more in depth review of the creation process.