Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] I need help! => Topic started by: dj_buckley on 2017-05-31, 11:59:33

Title: [solved] Environment override not working
Post by: dj_buckley on 2017-05-31, 11:59:33
I'm using a Daylight system set to Corona Sun/No Sky - and I have a Corona Sky in the 3DS Max Environment tab.

I want to render on black for compositing - but checking the Direct Visibility Override isn't doing anything - I can't get rid of the Corona Sky

Any ideas - hopefully I'm having a dense moment
Title: Re: How to hide Corona Sky
Post by: maru on 2017-05-31, 12:49:29
This should just work.
Can you send us screenshots showing the same dialogs as here?
Title: Re: How to hide Corona Sky
Post by: dj_buckley on 2017-05-31, 12:54:00
Attached - the sky looks a bit odd too - it almost looks like there are square seams either side of the building in the lower portion
Title: Re: How to hide Corona Sky
Post by: dj_buckley on 2017-05-31, 13:05:31
Merging into a new scene doesn't do anything either.  Those odd seams on the sky are coming from a context model that's behind the camera (just grey boxes casting shadows and visible to reflection - almost as if the sky background is reflecting them?
Title: Re: How to hide Corona Sky
Post by: dj_buckley on 2017-05-31, 13:19:31
I've switched the Daylight System out for a normal Corona Sun and still nothing
Title: Re: How to hide Corona Sky
Post by: dj_buckley on 2017-05-31, 13:32:25
Very strange behaviour - the Environment appears to reflective - almost as if it's reflecting itself - the two odd squares are definately my context blocks - if i set them to 'invisible to reflection' they disappear from the sky.

If I tick the checkboxes next to Reflect/Refract override and set them to black - the sky goes black.  There's something reflecting somewhere
Title: Re: How to hide Corona Sky
Post by: romullus on 2017-05-31, 13:34:16
Is there some object with refractive material between your camera and enviroment?
Title: Re: How to hide Corona Sky
Post by: dj_buckley on 2017-05-31, 13:35:12
Okay - can we delete this thread - I've figured it out *hangs head in shame* - one of my glass window panes was a plane that had render scale set at 1000.

I must have created it straight after my ground plane.  What a donut
Title: Re: How to hide Corona Sky
Post by: maru on 2017-05-31, 17:18:08
Nice one! :)
Title: Re: [solved] Environment override not working
Post by: ColeTrickle on 2025-07-06, 16:32:10
Is there a way to achieve this for an interior shot where there is glass in-between the camera and environment? seems to only work if I hide the glass, but I want the reflection...



Title: Re: [solved] Environment override not working
Post by: maru on 2025-07-07, 15:41:26
Can you explain what exactly you would like to achieve?

If you mean environment overrides for glass, then you may need to use reflection or refraction overrides instead of the direct visibility override.