Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] I need help! => Topic started by: marobaro on 2017-05-22, 19:13:10

Title: bucket mode in 1.6
Post by: marobaro on 2017-05-22, 19:13:10
Where is the option to chose bucket mode in corona 1.6?
I need it purely for debugging. some of our render nodes are missing some plugins (or whatever) and cock up the render. Need to fish them out! Using NetworkRenderDebugging element doesn't help as there is a tot of machine names one on top of anothers making this info difficult to understand, if possible at all.
Thanks,
Marek
Title: Re: bucket mode in 1.6
Post by: Ondra on 2017-05-22, 19:18:16
bucket mode is gone, sorry. But you can use the "retain EXR" feature and manually view the EXRs coming from slaves to debug the problem ;)
Title: Re: bucket mode in 1.6
Post by: Dippndots on 2017-05-24, 16:21:53
We've found the easiest way to diagnose missing plugins on our render nodes is to backburner as many frames of a still camera as we have nodes at a lower res/time limit
Title: Re: bucket mode in 1.6
Post by: marobaro on 2017-08-22, 15:48:18
pretty nifty this one!
thanks