Chaos Corona Forum

Chaos Corona for Cinema 4D => [C4D] General Discussion => Topic started by: mrittman on 2017-05-18, 17:09:49

Title: Interactive Rendering
Post by: mrittman on 2017-05-18, 17:09:49
Any updates on how interactive rendering is coming for C4D version?
Title: Re: Interactive Rendering
Post by: Nikola on 2017-05-19, 11:22:53
Hi mrittman,

Still working on it because we rewrote the Interactive Rendering from scratch and it is a lot of work (especially interconnection with materials). You can be sure it is the highest priority for us.

Nikola
Title: Re: Interactive Rendering
Post by: mrittman on 2017-05-19, 18:44:44
Alrighty thanks for the update!
Title: Re: Interactive Rendering
Post by: Nejc Kilar on 2017-05-20, 16:31:10
Hi mrittman,

Still working on it because we rewrote the Interactive Rendering from scratch and it is a lot of work (especially interconnection with materials). You can be sure it is the highest priority for us.

Nikola

I am pretty sure everyone here really appreciates the effort :) I myself can't wait as I know you guys will do a tremendous job!

I do wonder though... As IR has apparently been relatively difficult to implement for V-Ray and some other renderers as well... Do you guys need to rewrite the IR in the Corona core or is this C4D specific?

Also, just out of curiosity, would you mind sharing what seems to be the main reason behind the rewrite?
Title: Re: Interactive Rendering
Post by: Ondra on 2017-05-20, 20:44:33
this is C4D-specific, no blockers on our core side...
Title: Re: Interactive Rendering
Post by: Nejc Kilar on 2017-05-21, 20:21:28
this is C4D-specific, no blockers on our core side...

Aye, thanks for the answer ;)
Title: Re: Interactive Rendering
Post by: Nikola on 2017-05-25, 08:34:26
I am pretty sure everyone here really appreciates the effort :) I myself can't wait as I know you guys will do a tremendous job!

I do wonder though... As IR has apparently been relatively difficult to implement for V-Ray and some other renderers as well... Do you guys need to rewrite the IR in the Corona core or is this C4D specific?

Also, just out of curiosity, would you mind sharing what seems to be the main reason behind the rewrite?

The responsivity of interactive rendering. The original solution was quite laggy sometimes.
Title: Re: Interactive Rendering
Post by: Nejc Kilar on 2017-05-26, 14:52:32
Indeed, I remember that :) Your answers are much appreciate and I won't bug you anymore... Code in peace!