Chaos Corona Forum
Chaos Corona for 3ds Max => [Max] I need help! => Topic started by: OccultMonk on 2017-05-01, 07:21:21
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Does the the rounded edge shading technique work with texture baking and especially baking of normal maps?
This is great for Lowpoly texture baking without having to physically created chamfers and soft blending between shapes.
It works very well in MODO for example.
Example of this technique: http://polycount.com/discussion/146280/smooth-edge-shading-legitimate-technique (http://polycount.com/discussion/146280/smooth-edge-shading-legitimate-technique)
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It works very well in Corona too :]