Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] I need help! => Topic started by: Fluss on 2017-04-27, 14:50:11

Title: coronaVR warp points added afterward
Post by: Fluss on 2017-04-27, 14:50:11
Is there a way to add new warp point in coronaVR after the rendering process ? As I understand, coronaVrWarp has pretty much replaced the warp editor. What happen if I add a new view after the rendering process ? Is there a workaround to make them appear in the other views without rerendering everything ?
Title: Re: coronaVR warp points added afterward
Post by: TomG on 2017-04-27, 15:09:57
The Desktop Editor lets you create (or edit) warps in post without re-rendering:
tiny.cc/warpeditor (http://tiny.cc/warpeditor)

Hope this helps!
Title: Re: coronaVR warp points added afterward
Post by: TomG on 2017-04-27, 15:11:01
The video for how to use it (though it's pretty intuitive) is at
Title: Re: coronaVR warp points added afterward
Post by: TomG on 2017-04-27, 15:16:47
If you wanted to use VRWarps and add a new one to the scene, it should be possible (though I haven't tested this) to simply do a very low quality render with the new warps, save that to a temporary Corona JPG, then copy and paste the metadata into the old high quality renders, replacing what was there previously. For manually editing the metadata, I find Photoshop's "File Info" the best way, the metadata is in the Description there.

Information on the metadata is on the blog post here, under the "Behind the scenes on Warp points: https://corona-renderer.com/blog/corona-vr-android-release-and-other-updates/ (https://corona-renderer.com/blog/corona-vr-android-release-and-other-updates/)