Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] Bug Reporting => [Max] Resolved Bugs => Topic started by: vrauwena on 2017-04-26, 10:20:51

Title: [feedback] Rendered bitmap totally black - Corona 1.6
Post by: vrauwena on 2017-04-26, 10:20:51
Hi,


One of the rendered textured turn out as totally black but the texture itself is grey (see attachment).
Is there something i missed ?
Title: Re: Rendered bitmap totally black - Corona 1.6
Post by: vrauwena on 2017-04-26, 12:02:49
updated :

cleared the material and redo, just corona bitmap @diffuse slot.
first attempt gave the same black result.
second attempt and the bitmap show up.


will update should it happened again.
Title: Re: Rendered bitmap totally black - Corona 1.6
Post by: Ondra on 2017-04-26, 13:59:22
is it possible the texture was just set incorrectly? Output or alpha multipler set to 0, something like that?
Title: Re: Rendered bitmap totally black - Corona 1.6
Post by: vrauwena on 2017-04-27, 02:50:43
Hi Ondra,

Nope, no alpha and output set to 1.
Title: Re: Rendered bitmap totally black - Corona 1.6
Post by: Ondra on 2017-05-15, 12:49:00
ok, can you send us the scene (or any other) in the original (bugged) state?
Title: Re: [feedback] Rendered bitmap totally black - Corona 1.6
Post by: Ondra on 2017-06-09, 20:24:18
have no data to reproduce this