Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] General Discussion => Topic started by: Jpjapers on 2017-04-21, 10:57:39

Title: Scene stats & light number
Post by: Jpjapers on 2017-04-21, 10:57:39
I have a scene that has at most 100 light sources in it but some of them are lightmaterials.
Just a query. How does the lights in scene stats relate to lightmaterial sources?
It think i have over 3000 lights in the scene but its a tiny room with two lamps and a ceiling grid.
Any ideas?
Title: Re: Scene stats & light number
Post by: Tanakov on 2017-04-21, 12:03:45
I think each face counts as a light when it comes to lightmaterial
Title: Re: Scene stats & light number
Post by: Jpjapers on 2017-04-21, 12:17:24
I think each face counts as a light when it comes to lightmaterial

ooh good call that makes sense!
Title: Re: Scene stats & light number
Post by: Ondra on 2017-04-21, 12:53:09
what, this dialog works for you?! It always shows zeroes for me ;)
Title: Re: Scene stats & light number
Post by: Jpjapers on 2017-04-21, 14:04:39
what, this dialog works for you?! It always shows zeroes for me ;)

Cant tell if sarcasm haha.
The rollout in the render progress dialog works for me yes.
Title: Re: Scene stats & light number
Post by: Ondra on 2017-04-21, 14:14:50
I implemented it sending numbers in there, then checked it and it always shown zeroes for some reason. I kept the code in, in case it worked at least in some other versions of 3dsmax. Apparently it does ;)
Title: Re: Scene stats & light number
Post by: Jpjapers on 2017-04-21, 14:35:30
I implemented it sending numbers in there, then checked it and it always shown zeroes for some reason. I kept the code in, in case it worked at least in some other versions of 3dsmax. Apparently it does ;)

Ah, well yeah its working fine on mine :D
Guess its one of those bugs/features again haha