Chaos Corona Forum
General Category => Porting and API => Chaos Corona for Blender => Topic started by: Rac Leborg on 2017-04-19, 21:27:51
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Hi
As soon as I try to render an image in Blender with a colour other than black for Volumetric Absorption/Scattering I get a message; which I have attached to this post.
Thanks for any help
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Confirming.
That is, if Material Editor is used - You need to enable Refraction (must not be 0,00).
Or as soon as you add/enable Material Node Tree, it renders without an error.
PS
Using Material Editor it is necessary to check & set the preferred Material under Corona Surface Shading > Corona Material:
- CoronaPortalMtl (Ligh Portal)
- CoronaVolumeMtl (Volumetric Material)
- CoronaLightMtl (Emissive / Light Material)
- CoronaMtl (Corona Standard Material)
eg.
(http://i.imgur.com/0NaKgr9.jpg)
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moving to blender section
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@Rac Leborg I have a new release v5.1.5 that addresses the error you are seeing.
Though when using the volumetric absorbtion/scattering you should have either refract or translucency set or you can't see the effect anyway.
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Great. Many thanks for the info.