Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] Bug Reporting => [Max] Resolved Bugs => Topic started by: fraymond3d on 2017-04-12, 19:39:17

Title: Corona 1.6_Daily_build lightmix dont work
Post by: fraymond3d on 2017-04-12, 19:39:17
Hi guys,

Just installed 1.6 and lightmix was looking great just before it start to dont respond. Iam changing values but nothing happen, bloom and glare stays active on lightmix pass when iam deseabling it(beauty update correctly). Plus, If I add a light afterwords I did the lightmix setup, I need to restart max to see it active... Lot of bugs for one day using it.

Please Help me!

Thanks

Frank Raymond
Title: Re: Corona 1.6_Daily_build lightmix dont work
Post by: sevecek on 2017-04-12, 19:48:20
Is it happening during render or after render ends?
Could you check if tonemapping controls (exposure, contrast, ...) are also unresponsive, or just lightmix?
Title: Re: Corona 1.6_Daily_build lightmix dont work
Post by: fraymond3d on 2017-04-12, 20:01:43
Hi, just solved the problem....

Its an incompatibility between lightmix V 1.5 and 1.6. So that means that if you reopen an old scene done with lightmix 1.5 in 1.6, many bugs appear, The solution is to make a brand new max scene, and merge yout old one in, redo lighting or just copy from older and re-render.

For the moment it seems to work and no problems anymore with DR either...

Thanks
Title: Re: Corona 1.6_Daily_build lightmix dont work
Post by: fraymond3d on 2017-04-12, 20:07:17
Ok...

Does not work anymore now.... each time after I stop it, same happen, the lightmix dont respond anymore...
Title: Re: Corona 1.6_Daily_build lightmix dont work
Post by: fraymond3d on 2017-04-12, 20:10:06
I think maybe is caused by the Dr because yesterday no bugs at all and we just setted the renderfarm this morning.
Title: Re: Corona 1.6_Daily_build lightmix dont work
Post by: sevecek on 2017-04-12, 20:21:37
What Corona version are you using?
Title: Re: Corona 1.6_Daily_build lightmix dont work
Post by: fraymond3d on 2017-04-12, 20:36:05
1.6 Daily Build Apr  7 2017
Title: Re: Corona 1.6_Daily_build lightmix dont work
Post by: fraymond3d on 2017-04-12, 20:38:47
but there is a problem with the slaves installation version. We install the 1.6 version either on slaves and look what kind of error we get on all machines.

Slave '192.168.20.104' reported error:
Corona version mismatch. Slave version: Unknown (pre 1.3), Master version: 1.6 DailyBuild Apr  7 2017
The image may come out wrong (e.g. darker or missing objects) because of

We dont understand because we removed all temp files or any other dumpfiles from previous version.


Title: Re: Corona 1.6_Daily_build lightmix dont work
Post by: fraymond3d on 2017-04-12, 20:43:15
So this awnser the bug for the lightmix.....:S Problem is on DR slave version, not in 1.6 at all then..
Title: Re: Corona 1.6_Daily_build lightmix dont work
Post by: sevecek on 2017-04-12, 21:10:22
Could you please confirm that postprocessing is broken by this as well as lightmix? This will help us pinpoint the problem.
Title: Re: Corona 1.6_Daily_build lightmix dont work
Post by: fraymond3d on 2017-04-12, 21:37:43
How do you want I confirm this....yes I confirm....need to fix the slaves version problem.
Title: Re: Corona 1.6_Daily_build lightmix dont work
Post by: sevecek on 2017-04-12, 22:16:55
I believe that's a separate issue. Try to reinstall Corona on the slave and let me know if it still shows the error after that.
As for the lightmix getting stuck, please try the next 1.6 RC (RC4).
Title: Re: Corona 1.6_Daily_build lightmix dont work
Post by: TomG on 2017-04-12, 23:18:09
Which is out now :)

https://forum.corona-renderer.com/index.php/topic,15725.0.html (https://forum.corona-renderer.com/index.php/topic,15725.0.html)
Title: Re: Corona 1.6_Daily_build lightmix dont work
Post by: fraymond3d on 2017-04-13, 13:00:36
Ok let me try this.... Thx
Title: Re: Corona 1.6_Daily_build lightmix dont work
Post by: fraymond3d on 2017-04-13, 13:48:09
ok, just installed RC4 on single one slave and now I have this error...

Slave '192.168.20.112' reported error:
Corona version mismatch. Slave version: 1.6 DailyBuild Apr  7 2017, Master version: 1.6 RC4
The image may come out wrong (e.g. darker or missing objects) because of this.   

Correct me if iam wrong but, no need to activate slaves in any way right..?

Secondo, after installed on this slave (BOXX112) if I open max and go to common tab / Assign Renderer, Corona 1.5 (hotfix ) is still there... and should not
Title: Re: Corona 1.6_Daily_build lightmix dont work
Post by: fraymond3d on 2017-04-13, 14:13:03
Ok..... I think we are stupid on this one.... just realize that for nodes we need to install liscence trought the service InstallLicencingServer....

Damn/.//
Title: Re: Corona 1.6_Daily_build lightmix dont work
Post by: fraymond3d on 2017-04-13, 20:36:32
ok so now slaves connect and render great but I still have a problem with DR / lightmix. If I start a job without DR, I can change as I want in lightmix. The moment I use DR, the first time its ok while rendering but once I close and restart... lightmix is frozen.

Thanks for your help.
Title: Re: Corona 1.6_Daily_build lightmix dont work
Post by: fraymond3d on 2017-04-13, 20:42:15
And now I got this.... ANyone can work with 1.6?????? Iam thinking to downgrade to 1.5.......... Frustrating

see this:
https://www.dropbox.com/s/tnjivaadygpvxy0/bug_norender.JPG?dl=0

render start but no image and all blank.
Title: Re: Corona 1.6_Daily_build lightmix dont work
Post by: Ondra on 2017-04-14, 18:37:15
can you try if this is fixed in RC5?
Title: Re: Corona 1.6_Daily_build lightmix dont work
Post by: Ondra on 2017-04-24, 18:36:17
the frozen VFB bug was fixed in 1.6 RCs
Title: Re: Corona 1.6_Daily_build lightmix dont work
Post by: fraymond3d on 2017-05-04, 18:15:45
Yes all fixed in 1.6 release.. All fine since one week on all machines!

Thanks!

Frank Raymond