Chaos Corona Forum
General Category => Porting and API => Chaos Corona for Blender => Topic started by: Pixelatedvertex on 2017-04-12, 18:48:29
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Hi,
not sure yet if it could be a bug, but I'm running into some trouble with shading normals.
In Blender, I either set my model's shading to Smooth or to Flat, but the smooth shading in corona doesn't seem to take into account the auto-smooth setting of the geometry, so unless I model some supporting edges around all hard edges of my model, I get smoothing across all the edges of my model, regardless of their angle.
Did anyone else run into this? Is there some setting I might be missing?
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Yes, known issue ;)
Issue# 88: Wrong Smoothing (https://bitbucket.org/coronablender/render_corona/issues/88/wrong-smoothing)
Issue #33: No normals support (https://bitbucket.org/coronablender/render_corona/issues/33/no-normals-support)
Bypass, fix by applying EdgeSplit modifier.
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ah, thanks!