Chaos Corona Forum
General Category => Gallery => Topic started by: viz.art on 2017-04-10, 17:00:25
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Hello guys!
Here's an another exterior work prepared in Corona. This time it's quite simple and it has got a regular lighting setup.
I wanted to play a little bit more with the subtle bloom and glare to achieve a sunny, warm and cheerful spring effect :)
The whole setup is usual: 3ds Max + Corona 1.5 + Photoshop.
Hope you like it!
More images at my Behance Profile (https://www.behance.net/gallery/49752307/Durabrik)
(https://mir-cdn.behance.net/v1/rendition/project_modules/fs/e3986649752307.58bde29de9838.jpg)
(https://mir-cdn.behance.net/v1/rendition/project_modules/fs/8589d049752307.58bde29de9ed7.jpg)
(https://mir-cdn.behance.net/v1/rendition/project_modules/fs/22f09f49752307.58bdf800516b6.jpg)
(https://mir-cdn.behance.net/v1/rendition/project_modules/fs/5f166b49752307.58bde29de8ac8.jpg)
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Amazing
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Thanks for your comment!
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perfectly executed
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perfectly executed
Thank you, so glad to hear that!
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very pretty images. was your roofing sheet a texture with displacement map or mesh model? if it was texture n displacement pls can you point me to where i can get them?
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very pretty images. was your roofing sheet a texture with displacement map or mesh model? if it was texture n displacement pls can you point me to where i can get them?
Thank you! I'm glad you like it :) Basically roof was created on mesh (Floor Generator with little edit poly work).
Then it was mapped using Unwrap with Multitexture Mat to get some difference on tiles. Quite simple I think :)