Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] I need help! => Topic started by: Dippndots on 2017-04-09, 19:24:30

Title: Creating layered EXR to use in Corona Image Editor
Post by: Dippndots on 2017-04-09, 19:24:30
Is there anyway to render to TIFF and then generate a 32-bit layered EXR out of the render elements so it can be use in the Corona Image Editor?

EDIT: I'm aware you can make layered EXRs via Photoshop, is there anyway with naming layers so that the image editor can process it properly, I don't seem to be able to do bloom/glare.
Title: Re: Creating layered EXR to use in Corona Image Editor
Post by: mike288 on 2017-04-21, 22:08:32
Currently bloom and glare are being applied in realtime on beauty, lightmix interactive and light selecting elements. As I understand it, you need separate bloom and glare elements computed for beauty. Am I right?
Title: Re: Creating layered EXR to use in Corona Image Editor
Post by: Dippndots on 2017-04-21, 23:02:22
Ahhhh ok. Yes, a separate  bloom and glare elements computed for beauty would be ideal.
Title: Re: Creating layered EXR to use in Corona Image Editor
Post by: mike288 on 2017-04-24, 11:25:15
OK, I will add this request to our Nice to have list. Thank you.
Title: Re: Creating layered EXR to use in Corona Image Editor
Post by: mike288 on 2017-11-21, 15:30:05
Implemented. The possibility to view and save separate Bloom and Glare element will be merged into one of the forthcoming daily builds.
Title: Re: Creating layered EXR to use in Corona Image Editor
Post by: Dippndots on 2017-11-21, 15:45:38
Awesome, thanks mike, I'll keep an eye out for it!
Title: Re: Creating layered EXR to use in Corona Image Editor
Post by: mike288 on 2017-11-21, 15:48:23
You are welcome. :-) Yes, please track the changelog for it. I am not sure if the feature will get to next daily or the one after that.