Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] I need help! => Topic started by: Darikxter on 2017-04-09, 10:56:13

Title: I have some issues with Walls and Tiles plugin, anyone use it?
Post by: Darikxter on 2017-04-09, 10:56:13
Bump seems to not load and when activating the result seems strange..
Title: Re: I have some issues with Walls and Tiles plugin, anyone use it?
Post by: Darikxter on 2017-04-09, 11:00:04
This is the preview in material editor.
Title: Re: I have some issues with Walls and Tiles plugin, anyone use it?
Post by: Darikxter on 2017-04-09, 11:05:23
This is how the material should look, in vray i have no problem.

I'm also getting the 'unsmoothed' preview sphere, i have that sometimes with converted materials.. Anyone know what causes that?
Title: Re: I have some issues with Walls and Tiles plugin, anyone use it?
Post by: sprayer on 2017-04-09, 11:28:45
i think you should write at developer forum of plugin.
I am using floorGenerator plugin for geometry tiles and materials with corona multitexture instead of that plugin
Title: Re: I have some issues with Walls and Tiles plugin, anyone use it?
Post by: Darikxter on 2017-04-09, 11:54:29
I did that yesterday, I posted here to make sure the bug wasn't on this end of the pipeline.
Title: Re: I have some issues with Walls and Tiles plugin, anyone use it?
Post by: Juraj on 2017-04-09, 17:22:57
Can you check if your normal map is loaded with correct gamma ?

Sometimes in converting this gets lost.

The second issue, (unsmoothed sphere) will be corrected in next release (coming in few days).
Title: Re: I have some issues with Walls and Tiles plugin, anyone use it?
Post by: Darikxter on 2017-04-09, 19:20:09
Hi,
That was my first guess (gamma issue).

Martin from Vizpark is working on it, seems the bump is set way too high. Its a bug, awaiting a new built this evening.

Thanks for the reply.
Title: Re: I have some issues with Walls and Tiles plugin, anyone use it?
Post by: Juraj on 2017-04-10, 11:30:34
You can just click in converter "fix NormalMap" and it will solve the issue.

Or just go into the normal map loader and check the gamma button.