Chaos Corona Forum
Chaos Corona for 3ds Max => [Max] Bug Reporting => [Max] Resolved Bugs => Topic started by: dbeaudry on 2017-04-06, 16:37:05
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Just wanted to report this before your official launch of 1.6.
To be clear:
Corona version: 1.5 (hotfix 2)
Max 2015 SP4
Windows 10
Quadro K5000
64 gigs of ram
i7-3930k CPU
When I try to import (merge) two spherical lights in my scene with the interactive renderer activated, crashes max.
I d'ont mind it, but if it's a quick fix for you the better!
Thanks, you are doing a fantastic job!
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Would it be possible to check if this still happens to you with the latest daily build?
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Tried the build: Corona_2017-04-06.exe and yes it does crash when you try to merge any object (even when you cancel your object merge). The interactive rendering is activated and is docked or non-docked.
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I can't reproduce this. Please send us the minidump from the crash so that we can debug it.
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Merged two spherical light in yesterday build and it's okay. Can't reproduce it too.
Maybe you can share the scene and lights?
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You have max 2015 sp4?
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I found it, the problem seems to be the script (outliner_2_1_6_SF), an outliner for max. When it is docked (left screen) it seems to crash max very often, in lots of particularly weird situations... Thanks, and I hope this helps someone.