Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] I need help! => Topic started by: CiroC on 2017-04-05, 15:47:17

Title: Render Batch - Save Bloom/Glare without affecting the Reflection/Refraction Pass
Post by: CiroC on 2017-04-05, 15:47:17
Ok, I hope this isn't too complicated.

What I am trying to do is render batch a couple of cameras. That mean I just hit render and it goes trough all the 3 cameras. At the same time I want to save the Bloom and Glare so I can apply and tweak that later. Basically I want to have a clean render and if the client wants or likes I can add the bloom and glare.

I know that I can use the Beauty Pass and tick off the Apply boom and glare. However, the same ins't possible with other passes like Reflection and Refraction.

Is there any way I can save the Reflection and Refraction and other render passes without the bloom/glare?

Hope this makes sense.
Title: Re: Render Batch - Save Bloom/Glare without affecting the Reflection/Refraction Pass
Post by: Frood on 2017-04-05, 16:13:07
This is already in discussion/requested and logged in mantis so chances are more than good :)

https://forum.corona-renderer.com/index.php/topic,13095.msg84680.html#msg84680


Good Luck

Title: Re: Render Batch - Save Bloom/Glare without affecting the Reflection/Refraction Pass
Post by: CiroC on 2017-04-05, 16:19:46
This is already in discussion/requested and logged in mantis so chances are more than good :)

https://forum.corona-renderer.com/index.php/topic,13095.msg84680.html#msg84680


Good Luck

Thanks for pointing out. I think I get a nice result by using the Difference Blending mode in Photoshop. I need to do more tests
Title: Re: Render Batch - Save Bloom/Glare without affecting the Reflection/Refraction Pass
Post by: Ondra on 2017-04-05, 20:05:35
might be out tonight...
Title: Re: Render Batch - Save Bloom/Glare without affecting the Reflection/Refraction Pass
Post by: CiroC on 2017-04-06, 10:29:55
might be out tonight...

Thanks Ondra.

As an alternative:

Use the Difference Blending mode to remove the Bloom. It works extremely well.
Title: Re: Render Batch - Save Bloom/Glare without affecting the Reflection/Refraction Pass
Post by: Ondra on 2017-04-06, 15:32:01
now released in daily builds