Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] I need help! => Topic started by: @matrix on 2017-03-23, 01:52:52

Title: Tips for enviroment backdrops
Post by: @matrix on 2017-03-23, 01:52:52
I need some pointers on rendering a background that will be visible through the windows.. i feel like this is pretty basic and i just missed the memo. Normally i just add the background in photoshop but i would like to keep the look of actual glass window panes and the interior reflections that would be casted on them like the attatched picture.
Also how do i deal with the light thats casted from the background image? I tried a high res backdrop and since it wasnt a hdr image the light it casted looked kind of fake and ruined my scene, not only that but it somehow looked blurry even though i turned bitmap blurring to zero. Any help much appreciated thanks!!
Title: Re: Tips for enviroment backdrops
Post by: @matrix on 2017-03-23, 01:54:12
heres the photo i forgot to attatch :]
Title: Re: Tips for enviroment backdrops
Post by: Cheesemsmsm on 2017-03-23, 07:38:51
Have you read this? It would help.
https://coronarenderer.freshdesk.com/support/solutions/articles/5000515605-how-to-create-background-material-in-corona-