Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] I need help! => Topic started by: banijamali on 2017-03-10, 15:30:24

Title: different lighting from different angles
Post by: banijamali on 2017-03-10, 15:30:24
Hey everyone.
Special thanks to Corona team for this amazing rendering engine.

I got a situation here.
when I render from different angles. with the same camera, in the same scene, I get different results on the surface.
Just take a look at these renders and you'll see.

In one of them, There's no lighting on the surface.
What causes this?

Thanks in advance
Title: Re: different lighting from different angels
Post by: rozpustelnik on 2017-03-10, 15:45:13
Those first two renders seem to have override material applied? My guess would be there are some elements that block the light when override mat is in use.
Title: Re: different lighting from different angels
Post by: banijamali on 2017-03-10, 15:59:51
Those first two renders seem to have override material applied? My guess would be there are some elements that block the light when override mat is in use.


in the first two renders nothing has changed but the viewing angel.
even if something blocks the sun, it should block it all the time, no matter what angel I render from.
Title: Re: different lighting from different angles
Post by: mferster on 2017-03-13, 17:24:32
Weird! Is it just a corona sun that you are using?

Also is there a glass material on the window? try clicking on thin mode in refraction if that is the case.
Title: Re: different lighting from different angles
Post by: maru on 2017-03-24, 14:17:48
So you are just moving camera around, and sometimes the light coming through the window is visible, and sometimes not?
Can you contact us about this at https://coronarenderer.freshdesk.com/support/tickets/new , and send us this scene?