Chaos Corona Forum
Chaos Corona for Cinema 4D => [C4D] General Discussion => Topic started by: rendart on 2017-02-28, 14:40:23
-
Is there any way in Corona for C4D to avoid the jagged (aliased) edges? They appear when bright and dark pixels meet, for example when you have some intensive lights.
-
Same principles would apply as from this tutorial:
Plus the new option since that video of a slight bit of bloom and glare. Hope this helps!
-
Thank you for your quick response!
-
As I understood from the tutorial video I have only 2 main options: to render a bigger image (time consuming) or to use the highlight clamping set to 2. The second option works very well, but I lose the bloom/glare effect, wich is not a solution for me. Maybe I misunderstood something?
-
I suffer similar issues.
Try a lower value clamp like 1.25 or 1.5. This works for me. I do loose some specular, but i can live with it.
-
Same principles would apply as from this tutorial:
Plus the new option since that video of a slight bit of bloom and glare. Hope this helps!
The reduction method from a higher rendered image to a smaller one is good but that's basically manual up/downsampling. It would be nice to have a checkbox telling corona to render it in a higher resolution and putting out a downsampled image in the vfb, similar to what indigo render does.