Chaos Corona Forum

General Category => Gallery => Topic started by: visua on 2017-02-25, 22:57:57

Title: Commercial wrk Atrium&Ljungberg
Post by: visua on 2017-02-25, 22:57:57

Interior wrk for Gränbystaden in Uppsala.
3dsmax, mudbox and Coronita.
#swecoviz #sweco

Cheers

//NIC
Title: Re: Commercial wrk Atrium&Ljungberg
Post by: cosbu on 2017-02-26, 12:34:55
It looks incredible. Technically and artistically! The mood is great, I loved this image
Title: Re: Commercial wrk Atrium&Ljungberg
Post by: Saif on 2017-02-26, 16:57:05
The colors seems so alive in this image, very good.
Title: Re: Commercial wrk Atrium&Ljungberg
Post by: Bzuco on 2017-02-27, 09:47:40
Again once fascinating image in corona gallery THUMBS UP
Title: Re: Commercial wrk Atrium&Ljungberg
Post by: disoranno94 on 2017-02-27, 11:14:08
Really impressive:) keep them coming
Title: Re: Commercial wrk Atrium&Ljungberg
Post by: tomislavn on 2017-02-27, 11:47:28
Fantastic! Is this real life?!?! ;D
Title: Re: Commercial wrk Atrium&Ljungberg
Post by: visua on 2017-02-27, 16:51:03

Thank you guys much appreciated!
Title: Re: Commercial wrk Atrium&Ljungberg
Post by: bcarnevalli on 2017-02-28, 16:24:36
Awesome mood and shaders! Could you tell me a bit about the lighting setup??
Title: Re: Commercial wrk Atrium&Ljungberg
Post by: ihabkal on 2017-03-01, 01:27:05
Awesome mood and shaders! Could you tell me a bit about the lighting setup??

second that! Awesome stuff mate :)
Title: Re: Commercial wrk Atrium&Ljungberg
Post by: visua on 2017-03-06, 12:01:24

Thank you guys;)

The lighting is pretty straigtforward, just one good ol hdr from PGskies (16.58) with lower gamma for more pronounced
shadows and direction. 3 or 4 coronaLightMats for the candles, thes does not really contribute to the lighting but gives
some nice glares!;)

Regards

//NIC
Title: Re: Commercial wrk Atrium&Ljungberg
Post by: robhicklin3d on 2017-03-07, 09:28:11
LOVE IT!

Only slight crit would be the camera. If it were me I would lower the camera and angle it up a touch.

Having the camera high and looking down makes the space feel very low.

On a side note, I see you used a PG sky. What settings in the bitmap output and import settings did you use for this. I find his skies to be massively over exposed. I have to drop the RGB output to about 0.01 - 0.05 to get a similar result to the vizpeople hdri I normally use.

Upon second look, maybe tone down the contrast overall a touch too. Just my opinion though.