Chaos Corona Forum

Chaos Corona for Cinema 4D => [C4D] General Discussion => Topic started by: notalk on 2017-02-16, 02:00:10

Title: Infinite floor/background look? (HDRI Studio Rig look)
Post by: notalk on 2017-02-16, 02:00:10
I've been using Corona for C4D for about 2 weeks now and I'm loving it! so fast and love how it's integrated into C4D.

However, I've become very dependent on a GSG plug-in called HDRI Studio Rig.. I'm hoping most of you are familiar with it. it allows you to light a scene in seconds, providing an adjustable, seamless floor/background, and a bunch of HDRi controls. I've got down the HDRI lighting in Corona but i cannot seem to get that infinite background look. You can clearly see where my floor starts and where my background begins. I need it to be a seamless flow between the two. I actually can't even figure out how to use the C4D background object with corona.. not even sure that you can. I've been applying a material to a sky object and using a plane as the floor.

Any ideas on how to create that seamless, infinite floor to background, in Corona?

I've attached an old render of mine using the physical renderer, it's a perfect example of what i'm looking for.

Title: Re: Infinite floor/background look? (HDRI Studio Rig look)
Post by: ed.lefler on 2017-02-16, 10:45:30
L-shape backdrop with material assigned with frontal projection
Title: Re: Infinite floor/background look? (HDRI Studio Rig look)
Post by: TomG on 2017-02-16, 14:37:52
If I am understanding correctly, the best solution would be when the Shadowcatcher gets implemented (see roadmap at https://trello.com/c/1UhzNIE6/28-shadowcatcher) - this would allow you to place a plane under your objects and just catch the shadows while letting the background show through.
Title: Re: Infinite floor/background look? (HDRI Studio Rig look)
Post by: romullus on 2017-02-16, 14:57:46
Oh yes, shadowcatcher is extremely useful in this scenario. It makes to setup infinite floor like a breeze. Like in this case: https://forum.corona-renderer.com/index.php/topic,11345.msg72942.html#msg72942

I can't believe C4D still hasn't shadowcatcher - couldn't live without it :]
Title: Re: Infinite floor/background look? (HDRI Studio Rig look)
Post by: SharpEars on 2017-02-16, 21:26:30
vRay actually offers an infinite plane object (e.g., at Z=1.0 create an infinite plane) to solve this problem. I am wondering if Corona could offer the same.
Title: Re: Infinite floor/background look? (HDRI Studio Rig look)
Post by: romullus on 2017-02-16, 21:30:46
Unless i'm missing something, but i can't see how infinite plane can help  to make floor / background line to appear seamless...
Title: Re: Infinite floor/background look? (HDRI Studio Rig look)
Post by: somenerv on 2017-03-15, 17:05:27
I'm not sure if this was ever solved, but I found somewhat of a workaround. 

Following a similar concept to how HDRI Studio's infinite floor works, the key is to have the floor be a large disc shape with a circular gradient on its Corona Material's opacity channel. 

Two skies:
one working as lighting
one working as background

Make sure to use the Corona Compositing tag to hide the lighting sky from camera on render.  Prevent the background sky from lighting, etc. 

It's not 100% perfect.  The shadow catcher would definitely be a better way of approaching this.  But... it works. 



Title: Re: Infinite floor/background look? (HDRI Studio Rig look)
Post by: rojharris on 2017-03-15, 18:52:25
That, sir, is a brilliant idea!

Thanks. I've been looking for something just like this until we get a shadow catcher.