Chaos Corona Forum
General Category => Gallery => Work in Progress/Tests => Topic started by: robkaley on 2017-02-03, 05:08:25
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Wet surface material observation, to be used as a ground plane under a car
(http://i.imgur.com/x18zZOg.jpg)
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Try inverting bumpmap for puddles. It probably might give a little more depth to it. Now there is a feeling that puddles are located in the high and flat parts of the surface also there is wierd tilig seam observable. I would recomend maximaly procedural material if you are going to use it on a surface wich is larger than 5x5 m
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Thanks Blackbell for your comment.
I have fixed the seam you noticed, i do like the shallow puddles of water however and deliberately did not add inverted bump map.
Thanks again
Rob
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and another version of a drying asphalt surface
(http://i.imgur.com/F4lO60d.jpg)