Chaos Corona Forum

General Category => Gallery => Work in Progress/Tests => Topic started by: robkaley on 2017-02-03, 05:08:25

Title: Wet asphalt/concrete material
Post by: robkaley on 2017-02-03, 05:08:25
Wet surface material observation, to be used as a ground plane under a car

(http://i.imgur.com/x18zZOg.jpg)
Title: Re: Wet asphalt/concrete material
Post by: Nekrobul on 2017-02-03, 10:23:58
Try inverting bumpmap for puddles. It probably might give a little more depth to it. Now there is a feeling that puddles are located in the high and flat parts of the surface also there is wierd tilig seam observable. I would recomend maximaly procedural material if you are going to use it on a surface wich is larger than 5x5 m
Title: Re: Wet asphalt/concrete material
Post by: robkaley on 2017-02-14, 00:33:31
Thanks Blackbell for your comment.

I have fixed the seam you noticed, i do like the shallow puddles of water however and deliberately did not add inverted bump map.

Thanks again

Rob
Title: Re: Wet asphalt/concrete material
Post by: robkaley on 2017-02-14, 00:41:15
and another version of a drying asphalt surface

(http://i.imgur.com/F4lO60d.jpg)