Chaos Corona Forum
Chaos Corona for 3ds Max => [Max] I need help! => Topic started by: harumscarum on 2017-01-29, 19:55:18
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there is room modeled as one object (walls+floor+ceiling). single-sided geometry (normals look inside of room)
room is perfectly modeled - everything is welded and no light leak occurs
but thin objects surfaces produce weird white noise on the corners - need to add Shell modifier to fix it
does Corona support single sided geometry?
(http://clip2net.com/clip/m476781/51d6b-clip-775kb.jpg)
Corona 1.52 (default settings) and 3ds Max 2014
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when your environment produce very bright light then your wall should has thickness, check this out
https://coronarenderer.freshdesk.com/support/solutions/articles/5000516209-i-can-see-noise-in-the-corners-of-my-scene- (https://coronarenderer.freshdesk.com/support/solutions/articles/5000516209-i-can-see-noise-in-the-corners-of-my-scene-)