Chaos Corona Forum
Chaos Corona for 3ds Max => [Max] I need help! => Topic started by: Jadefox on 2017-01-14, 14:42:47
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Hi Guys
We predominantly model our designs in sketchup of which I do the following to get it Max ready
• Everything that has a similar texture I make a component as it makes selection in Max a breeze
• I also save it out in Skp ver. 8 for compatibility
Unfortunately there is still a fair amount of broken geometry and weird looking faces as such
I was hoping people could add to this post with advice as to their skp - Max workflow
Regards
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When i import from sketchup to 3ds max i solve the problem by making group everything that has the same texture a group, also be sure that all faces are from the white side and not the blue side of faces. Let me know if this helps.
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export in .3ds from ketchup works fine for me.