Chaos Corona Forum

Chaos Corona for Cinema 4D => [C4D] General Discussion => Topic started by: SharpEars on 2016-12-30, 17:57:13

Title: Getting 3dsmax Corona materials ported over to C4D version
Post by: SharpEars on 2016-12-30, 17:57:13
I see many 3dsmax compatible corona materials available on this site for download. How do we get these ported/converted over to work with the C4D version of the Corona Renderer?
Title: Re: Getting 3dsmax Corona materials ported over to C4D version
Post by: mrittman on 2017-02-15, 21:38:06
Yes, I was wondering the same thing!
Title: Re: Getting 3dsmax Corona materials ported over to C4D version
Post by: maru on 2017-02-16, 13:08:09
I am afraid there is no "cross-platform" material format that we could use. We are planning to either re-create the 3ds Max libraries for C4D, or create new C4D material libraries from scratch.
There are also some 3rd party websites with Corona materials, such as http://www.corona-materials.de/
Title: Re: Getting 3dsmax Corona materials ported over to C4D version
Post by: romullus on 2017-02-16, 16:40:24
How about MDL support implementation? That way we could have materials that's interchangeable not only between Corona for Max, C4D, Sketchup, etc, but between other renderers too (Vray, Iray, MR).

http://www.nvidia.com/object/material-definition-language.html
Title: Re: Getting 3dsmax Corona materials ported over to C4D version
Post by: SharpEars on 2017-02-16, 21:12:39
How about MDL support implementation? That way we could have materials that's interchangeable not only between Corona for Max, C4D, Sketchup, etc, but between other renderers too (Vray, Iray, MR).

http://www.nvidia.com/object/material-definition-language.html

That sounds like a wonderful idea, as long as MDL handles all material settings (or at least the vast majority).