Chaos Corona Forum

Chaos Corona for Cinema 4D => [C4D] Feature Requests => [C4D] Resolved Feature Requests => Topic started by: walterfog on 2016-12-29, 11:14:12

Title: a material converter from maxwell render
Post by: walterfog on 2016-12-29, 11:14:12
it is possibile to develop a tool to convert material from maxwell render to corona?
it will be very great...
Title: Re: a material converter from maxwell render
Post by: Naxos on 2017-08-24, 10:23:15
+1
Title: Re: a material converter from maxwell render
Post by: Marvey on 2017-08-28, 10:52:49
+1
Title: Re: a material converter from maxwell render
Post by: ilgioma on 2017-09-13, 10:53:24
it is possibile to develop a tool to convert material from maxwell render to corona?
it will be very great...

Magari!!

For non-Italian users: maybe ;-)

Leo
Title: Re: a material converter from maxwell render
Post by: racoonart on 2017-09-13, 12:39:27
I've been looking at maxwell for the corona converter in 3dsmax, but found the concepts way too different to be able to do any "usable" conversion. I don't know how maxwell in c4d looks like but I would assume it's basically the same thing. Just out of curiosity: Can anyone elaborate on how "good" you think a conversion result could be (just by trying to do it by hand, one parameter at a time)?
Title: Re: a material converter from maxwell render
Post by: Juraj on 2017-09-14, 00:39:22
I've been looking at maxwell for the corona converter in 3dsmax, but found the concepts way too different to be able to do any "usable" conversion. I don't know how maxwell in c4d looks like but I would assume it's basically the same thing. Just out of curiosity: Can anyone elaborate on how "good" you think a conversion result could be (just by trying to do it by hand, one parameter at a time)?

The models from e-shop Bentanji are Maxwell primarily, and they are apparently converted with their in-house script automatically. So it can be done...but the results are quite...odd. Or maybe they haven't quite thought through their converter well. Their maxwell shaders are very nice but built in the complex layered BRDF style so their in-house script converts them to nonsensical CoronaBlend shader where the whole architecture of former shader no longer makes sense.

It still renders ok but have to be scratched completely if you need to tweak it.
Title: Re: a material converter from maxwell render
Post by: racoonart on 2017-09-14, 09:42:05
Their maxwell shaders are very nice but built in the complex layered BRDF style so their in-house script converts them to nonsensical CoronaBlend shader where the whole architecture of former shader no longer makes sense.

It still renders ok but have to be scratched completely if you need to tweak it.
Yes, that kind of matches my experience. You can do it that way - just "brute force" it - but I don't think it's something you want to do for your projects.