Chaos Corona Forum
General Category => Gallery => Topic started by: cgiout on 2016-12-12, 09:57:57
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Hi guys.
Just want to share a shot of the brand new BMW X1 done following the official Corona Automotive tutorial.
***UPDATE***
Hope you like it.
Best regards.
Raf
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Nice but ... there should be sand on the tires, no ? :P
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Great to see the result of following our tutorial!
What caught my eye was the aliasing visible where the red light meets the carpaint - is it because of post processing?
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Yeah, that's because unsharpen mask applied in post processing. Too much probably.
Btw also the carpaint flakes map come from a corona tutorial. :)
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Yeah... looking good except I would just let it render a bit longer, like 200 passes, and apply bit less sharpening.
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This is the same render with 500+ passes and bit less sharpness.
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It looks like this one has even worse aliasing. Did you rendered it with image filtering turned off?
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Yep... I am curious myself... It looks like AA is completely disabled :)
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Image filtering was Tent. GI vs AA = 16
Do you suggest any other one or particular settings?
I'm also using a physical camera (latest daily build).
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No, you're confusing sampling settings with image filtering. Latter can be found in render setup>system>frame buffer> image filter. By default it's set to Tent 2 px. Make sure it's not set to None or to too low width setting.
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Hi, i was just reporting my settings about image sampling and image filtering.
The latter is TENT with Width 2px and Highlight clamping 0.
I noticed that increasing px width it clear up jagged edges but makes image image more blurry.
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Isn't the sharpening done in post production, out of Corona?
Are you using distributed rendering, or sending your scene to a render farm?
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No DR, no Server Farm.
This is the rendering straight out of Corona VFB (just some color correction and bloom in corona).
POST updated at the top with no more AA (i hope :))
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Much better now!