Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] Feature Requests => [Max] Resolved Feature Requests => Topic started by: JCdeBlok on 2016-12-07, 23:26:19

Title: Mxs access to "pass limit"
Post by: JCdeBlok on 2016-12-07, 23:26:19
For some reason I manage to keep sending corona jobs to the farm with "pass limit" set to 0.. needless to say that will take quite some time to complete :)

I want to add a check for this setting to my pre-render sanity checker function that does a lot of thinking for me.  But by the looks of it this parameter isn't exposed to mxs, would be great is that could be added!
Title: Re: Mxs access to "pass limit"
Post by: Christa Noel on 2016-12-08, 03:35:53
did you mean this renderers.current.progressive_passLimit ?
I hope I didn't misunderstood something :)
Title: Re: Mxs access to "pass limit"
Post by: JCdeBlok on 2016-12-08, 13:24:20
did you mean this renderers.current.progressive_passLimit ?
I hope I didn't misunderstood something :)

Ehh yeah, that would work :)  thx!