Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] I need help! => Topic started by: Ałtaj on 2016-12-07, 15:02:07

Title: Converting v-ray
Post by: Ałtaj on 2016-12-07, 15:02:07
Hey guys, just little question.

I am converting mokhaenko free tree models from v-ray to corona. Opening file > texture tracking > save max

Why converted file is 2 to 3 x bigger than v-ray file?

V-ray 28 mb > corona 78 mb
Title: Re: Converting v-ray
Post by: Frood on 2016-12-07, 15:18:27
Maybe just compressed scene file (old) vs. non compressed (new). You ma check Customize -> Preferences -> Files -> File Handling -> Compress on save.

Good Luck

Title: Re: Converting v-ray
Post by: Ałtaj on 2016-12-07, 17:26:26
that's it! Thank you :)
Title: Re: Converting v-ray
Post by: romullus on 2016-12-07, 20:06:27
Sorry for off topic, but i wonder how many people do use compress on save feature? I tried to turn it on once, but didn't like how autosave times skyrocketed. I tend to put my old max files in arhives manually once in a year anyway.
Title: Re: Converting v-ray
Post by: Frood on 2016-12-12, 12:46:34
Hi romullus,

we have it activated always and everywhere but no one here stores project related files locally. Saving times are almost equal with or without compression (storing a 400MB file via GB-network vs. compressing 400MB locally + sending say ... a 150MB file).

So here we have almost no difference in saving time but the benefit of smaller files. I also would never compress max files when storing them locally.

Good Luck