Chaos Corona Forum
General Category => General CG Discussion => Topic started by: RobSteady on 2016-12-05, 10:32:12
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What is a good Material Manager (for all engines)? Or how are you guys organizing your library?
I know this one:
https://3d-kstudio.com/product/materials-manager/
And that one by VizPark which seems to work with standard materials as well:
http://www.vizpark.com/shop/material-manager/
Is Siger Shaders compatible with all engines?
https://www.sigershop.eu/item/mrp-max/
Are there any good tutorials how to set up and use the Material Library that comes with Max?
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I use this one https://www.sigershop.eu/item/cmpp-max/ (https://www.sigershop.eu/item/cmpp-max/)
But not for "all render engines"
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Is Siger Shaders compatible with all engines?
https://www.sigershop.eu/item/mrp-max/
MRPmax as manager compatible with any rendering engine. You can organize material libraries by renderers (in separate root directories). Only Material Lab scenes and thumbnail rendering (currently) is compatible with V-Ray and Corona.
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Project Manager (https://3d-kstudio.com/product/project-manager/) is independent from renderer.
So you can use it with any renderer.
Also it's only-one plugin what supports to interactive rendering of materials.
(https://3d-kstudio.com/wp-content/uploads/2014/02/Material-Tree-660x473.jpg)
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Sounds good.
Is it possible to reference UVW Maps to the material somehow?
How are the textures from Siger regarding (world) size and quality?
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Sounds good.
Is it possible to reference UVW Maps to the material somehow?
Yes - you can save materials from selected objects with UVW Maps, UVW Xform and VrayDisplace.