Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] I need help! => Topic started by: kehlje on 2016-11-29, 18:47:15

Title: Dist. Rendering Issues
Post by: kehlje on 2016-11-29, 18:47:15
Hello,

I am having an awful time recently with Distributed Rendering. I'm using UNC, everything is linked to a network folder, nodes and computers are running the latest software and plugins, etc. I keep getting results like the attached where a linked texture doesn't show up and is actually replaced by a mishmash of completely random stuff that isn't even in my scene. I've tried reducing the resolution of textures but that doesn't help either. Weirdly if I isolate the floor geometry it actually renders properly with the nodes.

Does anyone have any advice for me on this? Thanks in advance.
Title: Re: Dist. Rendering Issues
Post by: maru on 2016-12-01, 15:44:09
Well, I don't recall anything like that. So the floor texture is completely random, like from some completely different scene? Any chance for DR logs?
https://coronarenderer.freshdesk.com/support/solutions/articles/12000002065-gathering-drdata-dr-logs-
Title: Re: Dist. Rendering Issues
Post by: maru on 2017-01-20, 12:02:18
Just curious about the status of this issue. Was it somehow solved?