Chaos Corona Forum
Chaos Corona for Cinema 4D => [C4D] Bug Reporting => [C4D] Resolved Bugs => Topic started by: Olyandros on 2016-11-29, 11:59:50
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Hi,
will the normal mapping breaking the phong shading be bug adressed in a near future version?
https://forum.corona-renderer.com/index.php/topic,13355.msg86975.html#msg86975
my company is currently looking for a new engine to replace physical and corona with it's speed and tight integration into the cinema shading system looks really promising,
unfortunally the normal mapping is now broken for months and months, and this is really a deal breaker :-(
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Hi,
will the normal mapping breaking the phong shading be bug adressed in a near future version?
https://forum.corona-renderer.com/index.php/topic,13355.msg86975.html#msg86975
my company is currently looking for a new engine to replace physical and corona with it's speed and tight integration into the cinema shading system looks really promising,
unfortunally the normal mapping is now broken for months and months, and this is really a deal breaker :-(
Hi, I am very sorry for such late reply. We are now fixing all the problems connected to normals so we can release fixed build (A6.3) next week.
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Alpha 6.3. Everything ok now.