Chaos Corona Forum

Chaos Corona for Cinema 4D => [C4D] Bug Reporting => [C4D] Resolved Bugs => Topic started by: Olyandros on 2016-11-29, 11:59:50

Title: Normal mapping still broken in rc3
Post by: Olyandros on 2016-11-29, 11:59:50
Hi,

will the normal mapping breaking the phong shading be bug adressed in a near future version?
https://forum.corona-renderer.com/index.php/topic,13355.msg86975.html#msg86975

my company is currently looking for a new engine to replace physical and corona with it's speed and tight integration into the cinema shading system looks really promising,
unfortunally the normal mapping is now broken for months and months, and this is really a deal breaker :-(
Title: Re: Normal mapping still broken in rc3
Post by: Nikola on 2017-03-17, 13:27:28
Hi,

will the normal mapping breaking the phong shading be bug adressed in a near future version?
https://forum.corona-renderer.com/index.php/topic,13355.msg86975.html#msg86975

my company is currently looking for a new engine to replace physical and corona with it's speed and tight integration into the cinema shading system looks really promising,
unfortunally the normal mapping is now broken for months and months, and this is really a deal breaker :-(

Hi, I am very sorry for such late reply. We are now fixing all the problems connected to normals so we can release fixed build (A6.3) next week.
Title: Re: Normal mapping still broken in rc3
Post by: synolog on 2017-03-25, 09:02:58
Alpha 6.3. Everything ok now.