Chaos Corona Forum

General Category => Gallery => Work in Progress/Tests => Topic started by: Nekrobul on 2016-11-25, 09:50:57

Title: Lakeside exterior
Post by: Nekrobul on 2016-11-25, 09:50:57
Little personal projekt.

Only enviroment for now, as usial everything is made inside 3dsMAX without heavy postprocessing and composing.

C&C are welcome here.

(https://s17.postimg.org/u4dw2dzrj/image.jpg)
(https://s15.postimg.org/lwwmvpsuj/t4_1.jpg)
(https://s11.postimg.org/q6gu342qr/t4_3.jpg)
Title: Re: Lakeside exterior
Post by: subpixelsk on 2016-11-25, 10:06:49
Very nice , how did you make the terrain?
Title: Re: Lakeside exterior
Post by: Nekrobul on 2016-11-25, 10:16:23
Very nice , how did you make the terrain?

Those are some 3d scans combined and retopoliged.
Title: Re: Lakeside exterior
Post by: Nekrobul on 2016-11-25, 11:54:59
Progress for now.

(https://s13.postimg.org/yrt4vdemv/image.jpg)
Title: Re: Lakeside exterior
Post by: warlock on 2016-11-25, 11:56:30
Sick!

So cool, nice work!
Title: Re: Lakeside exterior
Post by: Nekrobul on 2016-11-25, 13:52:28
Closeup draft

(https://s22.postimg.org/iox5ldgf5/image.jpg)
Title: Re: Lakeside exterior
Post by: Nekrobul on 2016-11-28, 16:14:11
Some work on overal mood and lithing.

(https://s11.postimg.org/yiiz0a69f/R2_1.jpg)
Title: Re: Lakeside exterior
Post by: romullus on 2016-11-28, 20:06:21
Looking good, but i would go with image background for clouds instead of 3d meshes - Corona isn't great with complex shape, overlaping volumetrics yet. And why some trees has blurred tops? Looks fake and strange.
Title: Re: Lakeside exterior
Post by: Nekrobul on 2016-11-29, 09:45:08
Looking good, but i would go with image background for clouds instead of 3d meshes - Corona isn't great with complex shape, overlaping volumetrics yet. And why some trees has blurred tops? Looks fake and strange.

Yes i was trying to somehow softern the edges of clouds, and it worked somhere at 50%. It is pausible by the way to achive a decent looking clouds in corona for example here. Just got to put some more efort to it )

Anyway it would not be me if i would not try XD there just wont be any sence in contunuing if i will do it regular way )

(https://s14.postimg.org/64i36bdj5/575672a49a2a1.jpg)

PS - it is most probably because i switched of displacement, they looked better with it but i recived ugly looking artifacts probably because of overlaping. And i remember that i somehow avoided them in the bridge scene.
Title: Re: Lakeside exterior
Post by: romullus on 2016-11-29, 10:36:36
Yes, in that image it worked well, but that was cartoonish style and this time you're aiming for photorealism i believe, so it isn't very comparable. Any way, it's good that you're trying your best to crack it. I wish you best luck :]
Title: Re: Lakeside exterior
Post by: Nekrobul on 2016-12-08, 15:27:52
Testing second lithing setup. Still little wipy. Northern lights are completley procedural and tweakable.

(https://s16.postimg.org/ixw5ex8ed/M3_1.jpg)
Title: Re: Lakeside exterior
Post by: Ałtaj on 2017-04-08, 18:41:54
could you give link for those 3d scans of terrain? or is that you who scanned that? how many photos were necessary?