Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] I need help! => Topic started by: jetcrow on 2016-11-23, 14:15:39

Title: AA sampling 1.5
Post by: jetcrow on 2016-11-23, 14:15:39
Hello guys. How are you solving absence of internal resolution option? Its impossible to calculate small details without flickering for mow. So sad.
Any tweaks with GI AA balance are not helps. How should i sample AA now? :(
Title: Re: AA sampling 1.5
Post by: cecofuli on 2016-11-23, 14:17:05
Flickering? Mmm...  can you show us exactly where? Maybe with a short video?
Title: Re: AA sampling 1.5
Post by: jetcrow on 2016-11-23, 14:28:10
Before 1.5 i can solve that with internal resolution option. What to do now? Calculate 2x higher images? :)
Title: Re: AA sampling 1.5
Post by: romullus on 2016-11-23, 16:24:20
That's moire effect. You can try to minimize it by choosing softer image filter and by increasing filtering width in render setup> system tab. But most effective would be introducing of slight motion blur.
Title: Re: AA sampling 1.5
Post by: cecofuli on 2016-11-23, 16:26:33
I agree with romullus. What's your rendering time per frame? I think that it's too low IMO.
Title: Re: AA sampling 1.5
Post by: jetcrow on 2016-11-23, 16:35:17
I agree with romullus. What's your rendering time per frame? I think that it's too low IMO.
~1 hr per frame full HD.
Title: Re: AA sampling 1.5
Post by: jetcrow on 2016-11-23, 16:36:16
That's moire effect. You can try to minimize it by choosing softer image filter and by increasing filtering width in render setup> system tab. But most effective would be introducing of slight motion blur.
Thanx i will try.