Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] General Discussion => Topic started by: rafpug on 2013-08-25, 09:16:08

Title: Xfrog Plant imported
Post by: rafpug on 2013-08-25, 09:16:08
Good morning


I imported a Xfrog tree in 3dstudio.
The map ID of the trunk I have trouble.

Maybe I have to separate the object trunk?
Or should I work better on UVM Maps + Material ID?

Thanks
Raf






Title: Re: Xfrog Plant imported
Post by: rafpug on 2013-08-25, 11:40:23
MaxScript  Detach byID : 2006-10-20

http://www.scriptspot.com/3ds-max/scripts/detach-by-material-id (http://www.scriptspot.com/3ds-max/scripts/detach-by-material-id)

Title: Re: Xfrog Plant imported
Post by: rafpug on 2013-08-25, 12:53:25
Trunk element  "script" - detach byID

Bitmap     ---> Coordinate Mapping : Explicit Map Channel
UVW Map ---> Parameter : Box
Title: Re: Xfrog Plant imported
Post by: rafpug on 2013-08-25, 13:12:54
Oleander
Title: Re: Xfrog Plant imported
Post by: rafpug on 2013-08-25, 13:17:02
I have to review the mapping of the flower - leaves shadows incorrect

Good lunch

in early
Raf
Title: Re: Xfrog Plant imported
Post by: rafpug on 2013-08-25, 15:38:29

BS09_Oleander
Title: Re: Xfrog Plant imported
Post by: rafpug on 2013-08-25, 17:04:15
CoronaScatter
Title: Re: Xfrog Plant imported
Post by: rafpug on 2013-08-25, 17:07:44
CoronaProxy

I enter the proxy object and render it does not appear like the original

There is a passage to follow?
Title: Re: Xfrog Plant imported
Post by: Ondra on 2013-08-25, 17:28:27
have you assigned it the original material?
Title: Re: Xfrog Plant imported
Post by: rafpug on 2013-08-25, 17:49:47
CoronaProxy

You are right ... I had to assign the material. Perfect!

Thank you very much Ondra


Greetings
Raf
Title: Re: Xfrog Plant imported
Post by: rafpug on 2013-08-28, 02:09:18
Xfrog object exported from 3DStudioMax in. obj (correct mapping) without the use of the modifier UVW Mapping.

Maps generated with CrazyBump
Title: Re: Xfrog Plant imported
Post by: rafpug on 2013-08-28, 02:12:22
PT + PT
Sampling : Pts 16  Msi 7
Post processing : compensation -3,5
Title: Re: Xfrog Plant imported
Post by: cosbu on 2014-06-14, 12:43:44
Hi, I imported an xfrog tree but when I scatter it with corona, it separates the object in leaves, trunk and roots and scatters them differently. Any ideas?
Title: Re: Xfrog Plant imported
Post by: Tanakov on 2014-06-14, 21:41:35
I once had this program, but it seemed odd to me. Especialy that there were so fiew tutorials, is it worth trying again?
Title: Re: Xfrog Plant imported
Post by: cosbu on 2014-06-16, 09:54:02
The trees are great, I used some of the free ones. But I have this scattering problem. I think I have to use a collapsed mesh or their obj format
Title: Re: Xfrog Plant imported
Post by: rafpug on 2014-06-23, 00:14:56
Hi, I imported an xfrog tree but when I scatter it with corona, it separates the object in leaves, trunk and roots and scatters them differently. Any ideas?

Hello

..XfrogA5Win32Max9.dlo  ( to 3dsmax 9 ) ---> import .xfrog - export .obj

Regards