Chaos Corona Forum
Chaos Corona for 3ds Max => [Max] Bug Reporting => Topic started by: Ash. on 2016-11-14, 13:55:23
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So when using a corona bitmap, if I change the channel to something else beside 1 the map tiling in the material preview is completely bonkers.
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I am guessing that this is because the test object in the Corona preview is using channel 1.
I guess this is still not expected, as it seems to work fine in scanline.
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That's what I though as well, also quite weird that I'm the first one to notice this. This is my second day with corona actually.
PS: why do I need to keep verifying my posts.
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to keep the spam rate down, it will stop after 5 or so posts ;)