Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] Bug Reporting => Topic started by: Ash. on 2016-11-14, 13:55:23

Title: material editor preview for UVW>1
Post by: Ash. on 2016-11-14, 13:55:23
So when using a corona bitmap, if I change the channel to something else beside 1 the map tiling in the material preview is completely bonkers.
Title: Re: Corona Bitmap Map Channel preview
Post by: maru on 2016-11-14, 14:26:05
I am guessing that this is because the test object in the Corona preview is using channel 1.
I guess this is still not expected, as it seems to work fine in scanline.
Title: Re: Corona Bitmap Map Channel preview
Post by: Ash. on 2016-11-14, 15:33:44
That's what I though as well, also quite weird that I'm the first one to notice this. This is my second day with corona actually.

PS: why do I need to keep verifying my posts.
Title: Re: Corona Bitmap Map Channel preview
Post by: Ondra on 2016-11-14, 16:21:54
to keep the spam rate down, it will stop after 5 or so posts ;)