Chaos Corona Forum
Chaos Corona for 3ds Max => [Max] I need help! => Topic started by: JGomez on 2016-11-13, 06:34:18
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Exporting and plugging in materials from Substance Painter using the their export to Corona preset.
Can some help me with this? I cant find anything anywhere that's recent talking about this.
Thanks!
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Default Corona export preset in SP2 is rubbish. Read this topic: https://forum.corona-renderer.com/index.php/topic,11377.0.html you'll find everything you need to know there.
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I'm trying to find another source for the workflow. Everyone keeps referencing this one [ https://forum.corona-renderer.com/index.php/topic,11377.0.html ]. While it has a lot of useful info and technical tips, it's nearly useless for anyone trying to get started and not knowing where to start. The link above leaves out much more than it gives and leaves a lot of decisions to be made by people who again, don't know where to start to begin with.
i'm looking for a good, linear and complete tutorial with clear steps (and explanations as to why). I know that in a perfect world these would be available all over. However, we are not in a perfect world. But, surely there is someone who has worked out the workflow steps and is able to convey them in a manner that new users can assimilate.
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Yeah, I would love to see some entry-level tutorial explaining pipeline for exporting maps from Substance to Corona PBR shader mode.
Something related to official tutorial:
+1 :)
Because... I've got confused in Dubcat thread what is fixed, what is not, what is relating to 1.4 shader, what is not:)