Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] I need help! => Topic started by: ParticleSkull on 2016-10-31, 12:28:46

Title: Light Mix - Self Illumintation Pass
Post by: ParticleSkull on 2016-10-31, 12:28:46
Hey guys, I can see all my self iluminated objects are in the Rest (unassigned) field of the frame buffer.

How can I assign it and render it as a pass?

Thanks,
Alvaro
Title: Re: Light Mix - Self Illumintation Pass
Post by: cecofuli on 2016-10-31, 14:28:06
With this release, you cannot.
I'm sure that you are usuing CoronaMtl + Self illumination option.
Use CoronaLight, instead CoronaMt and you will see your  self illumination object in the LightMix layer.
Title: Re: Light Mix - Self Illumintation Pass
Post by: ParticleSkull on 2016-10-31, 14:33:40
Alright, that's exellent :D

Thank you very much,  cecofuli;

Cheers,
Alvaro
Title: Re: Light Mix - Self Illumintation Pass
Post by: maru on 2016-10-31, 14:38:47
Also, just for explanation: https://coronarenderer.freshdesk.com/support/solutions/articles/5000515603
Title: Re: Light Mix - Self Illumintation Pass
Post by: ParticleSkull on 2016-10-31, 14:41:05
Cool,
thank you, Marcin.

/Alvaro
Title: Re: Light Mix - Self Illumintation Pass
Post by: Mattiagiglio1993 on 2016-11-01, 12:14:19
With lightmix can you also control hdri? Like maxwell? Or not?
Thank you
Title: Re: Light Mix - Self Illumintation Pass
Post by: TomG on 2016-11-01, 12:51:30
You can adjust the Environment lighting, yes (whether that be an HDRI or colour) - can see the tutorial at