Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] Feature Requests => [Max] Resolved Feature Requests => Topic started by: astudio on 2016-10-30, 02:56:26

Title: Brightness compensation button in material setup
Post by: astudio on 2016-10-30, 02:56:26
I think it will be useful to have an option for automatic darkening of diffuse depended from glossy value.

Just to keep overall brightness of material the same. This may be some button. Don't need - don't press. Is it possible at all?

This would be good for work with clients. It's very hard to explain to constructor the theory of lighting, when he will ask: "I asked only polish, why it is brighter now?"

Title: Re: Brightness compensation button in material setup
Post by: sprayer on 2016-10-30, 12:04:01
There is never be photoshop in VFB, you ask things all in one, it is impossible, more than that - it is not convenient. This thing you should have realized in first years of learning CG
Title: Re: Brightness compensation button in material setup
Post by: romullus on 2016-10-30, 12:32:41
Yep, render to elements, compose in compositing software. No need for rerendering, nor for magic buttons in material.
Title: Re: Brightness compensation button in material setup
Post by: astudio on 2016-10-31, 12:56:19
Yes. It was stupid request. Just delete it.