Chaos Corona Forum
Chaos Corona for 3ds Max => [Max] Bug Reporting => Topic started by: archimi on 2016-10-26, 10:08:49
-
Hello everyone,
in a very simple scene (with Corona 1.5): A cube to make walls and another for furniture. A rectangular light to illuminate the stage. The texture of my furniture is very simple, just a little reflection and the wall is just white.
Oddly, when I make a render with a superior value to 0 as a level reflection there are spots on the walls.
These spots appear in the layer CESSENTIAL_Indirect.
I had never noticed this kind of thing in previous versions. It's a bug ?
-
Hi,
can you provide the scene? it should be great test case for optimizing UHD cache
-
I think something is wrong, more and more people are having this issue lately and I saw it yesterday me too.
I know the dev team is looking at this.
Dionysios -
-
Hi,
can you provide the scene? it should be great test case for optimizing UHD cache
It is done. Thanks !
-
tote to self: 1477469839_bug01.max