Chaos Corona Forum
Chaos Corona for 3ds Max => [Max] I need help! => Topic started by: Daniel Mikolajčák on 2016-10-24, 00:50:01
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Hi guys,
I have had some great time rendering interiors with corona PT+uhd
As I now need to render outside picture with many instances I chose pt+pt. I found out that it is very different and weird than uhd cache. the only change is the secondary engine alle lights and mats are the same.
I would be very greatful for hints.
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Ok, i guess i got it solved. The problem seems to have been the artificial cloud i have placed above the concrete tunnel. to throw a soft shadow i have used ambient occlusion as opacity map. I threw this map away und used vertex painting instead and now it works charmingly.