Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] Bug Reporting => [Max] Resolved Bugs => Topic started by: Duron on 2016-10-21, 00:35:53

Title: [solved] Roundedges since 1.5
Post by: Duron on 2016-10-21, 00:35:53
Hi,

i was used to use round edges for diamond cut on car wheels. It changed since 1.5. Also I noticed that whatever radius or intensity i set, the main reflections remain blurry and without visible roundegdes.

I hope that this is a bug and it can be fixed very soon.
Title: Re: Roundedges since 1.5
Post by: Duron on 2016-10-21, 10:43:19
I must withdraw this report.

Fortunately i found the reason why. It appeared since i used the new PBR mode in the CoronaMtl. So the behaviour is the same. I just have to push the glossiness values really high to get same results. See attachement.
Title: Re: [solved] Roundedges since 1.5
Post by: Juraj on 2016-10-21, 14:43:27
There is a table from Dubcat where you can match glossiness value to give correct result. And Deadclown has now wrote a script that will also do so for maps :- ).