Chaos Corona Forum

General Category => Gallery => Topic started by: nshthmshr on 2016-10-20, 12:43:18

Title: Fabric
Post by: nshthmshr on 2016-10-20, 12:43:18
Personal project - Tried to re-create realistic Fabric Material.

C&C Please!
Thanks!

Full Project - https://www.behance.net/gallery/44038933/Fabric
Title: Re: Fabric
Post by: bluebox on 2016-10-20, 12:55:14
Wow, nice effect!
Care to elaborate ? Disp + scattered hair strands ?
Title: Re: Fabric
Post by: maru on 2016-10-20, 13:19:54
I would say it looks super nice! The only parts telling that it's not a photo are the ones in focus - they are a bit too sharp IMO.
Title: Re: Fabric
Post by: Dionysios.TS on 2016-10-20, 13:44:35
Wow! Fantastic!!! O.O
Title: Re: Fabric
Post by: alexyork on 2016-10-20, 16:00:25
10/10 work.

Would you consider sharing your technique closer? I see from your Behance you're using Forest.
Title: Re: Fabric
Post by: mferster on 2016-10-20, 17:15:14
Why are you posting photos on the forum? Don't you know this place is for renders only ?!

;P

Great job. I echo everyone else and would love to see a process breakdown.
Title: Re: Fabric
Post by: burnin on 2016-10-20, 19:22:35
Proper!
Am glad to watch this imagery and happy that you are such a great wanderer. Keep it up.
Title: Re: Fabric
Post by: melviso on 2016-10-21, 01:38:23
Really nice work. Love the attention to detail. I am suspecting corona scatter with polygonal hair cards with alpha maps to simulate the micro cloth strands effect? With hair strands, may be too render intensive?
Title: Re: Fabric
Post by: nshthmshr on 2016-10-21, 06:52:58
Thank you for the appreciation guys!
I had initially started working on 3ds Max's hair & fur, but switched to using Forest Pro after random freezing and crashing. The fabric material is pretty simple with no displacement. For Forest Pro, I created some oddly shaped hair strands with spline and converted them to poly. I think this should work the same way with Corona Scatter.

I'm fairly new to using Corona (this is the second time I'm using it!) so if anybody has any suggestions for overall improvement, please let me know!

Hope this helps!
Title: Re: Fabric
Post by: dartofang on 2016-10-21, 11:03:43
thanks for sharing. :) love the details
Title: Re: Fabric
Post by: agentdark45 on 2016-10-21, 16:38:53
Madness! Was there an advantage using forest pro over corona scatter for this? RAM usage e.t.c
Title: Re: Fabric
Post by: melviso on 2016-10-22, 17:16:03
Thank you for the appreciation guys!
I had initially started working on 3ds Max's hair & fur, but switched to using Forest Pro after random freezing and crashing. The fabric material is pretty simple with no displacement. For Forest Pro, I created some oddly shaped hair strands with spline and converted them to poly. I think this should work the same way with Corona Scatter.

Yeah, I have tried hair and fur before for micro fibers on cloth, I found myself dealing with some of the things you mentioned above. If you aren't doing very close up shots, I try avoiding adding them, as it does crank up render time. With corona scatter, the file is easier to handle and rendering time is more manageable.
Title: Re: Fabric
Post by: nshthmshr on 2016-10-23, 06:37:03
Madness! Was there an advantage using forest pro over corona scatter for this? RAM usage e.t.c
Thank you! I'm fairly new to using corona and this was the second time i had used it, So never got a chance to use corona scatter.
Title: Re: Fabric
Post by: nshthmshr on 2016-10-23, 06:38:43
Here is a video tutorial guys!  -
Title: Re: Fabric
Post by: PMendes on 2016-10-23, 18:46:21
Thank you sir! great tutorial