Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] General Discussion => Topic started by: Njen on 2016-10-18, 08:52:00

Title: Unfiltered pixel render method question...
Post by: Njen on 2016-10-18, 08:52:00
What is the method for rendering an unfiltered pixel? If it is not 'closest to camera', can there please be an option to set this?
Title: Re: Unfiltered pixel render method question...
Post by: Ondra on 2016-10-18, 10:14:27
do you mean filtering as in image filtering, or bitmap filtering?
Title: Re: Unfiltered pixel render method question...
Post by: Njen on 2016-10-18, 14:48:17
I mean for image filtering. 'Closest to camera' is the preferred method for rendering an unfiltered pixel in a ZDepth pass.
Title: Re: Unfiltered pixel render method question...
Post by: Ondra on 2016-10-18, 15:04:49
oh, there is dropdown in system->frame buffer rollout, but corona does not support special modes such as "closest to camera"
Title: Re: Unfiltered pixel render method question...
Post by: Njen on 2016-10-18, 16:28:39
Ahh yes, I am aware of being able to change the filter globally, I was hoping for a per pass option, as I only want to render the ZDepth pass as 'closest to camera', and the rest as in the system default attributes.
Title: Re: Unfiltered pixel render method question...
Post by: Ondra on 2016-10-18, 16:39:53
that is not possible, sorry