Chaos Corona Forum
Chaos Corona for 3ds Max => [Max] I need help! => Topic started by: F13Design on 2016-10-13, 04:01:24
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I don't know if I'm doing something wrong, but I have checked off Override for Cubemap, enabled Virtual Reality mod. I have "enabled override" and "enabled effect" checked for bloom and glare
bloom intensity .5
Glare intensity .5
Threshold 1.0
streak count 3
streak blur .2
I start rendering this cubemap and everything seems very bright like blown out and then turns all white and can't see anything. Now if I render individual frames it renders out correctly, using the same camera. Any thoughts?
Thanks,
Mike
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Just a thaught. Maybe your camera is outside of building and using clipping planes to see through walls and when spherical mode override is activated, clipping planes doesn't work obviously.
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Nope. Clearly inside the building. Like I said I can adjust the format size of the camera so It would only be rendering one side of a cube and it renders out fine. It's when I create a cubemap everything gets really bright and then turns all white.
Let me see if I can send over a sample so you can see what I'm talking about. I used the same camera with the same settings for the cube and rendered a spherical and it came out just fine.