Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] Feature Requests => [Max] Resolved Feature Requests => Topic started by: shiftman2012 on 2016-10-08, 07:57:07

Title: Microdisplacements/adaptive subdivisions
Post by: shiftman2012 on 2016-10-08, 07:57:07
It would be nice to see implementation of blender microdisplacements/adaptive subdivisions  feature in future Corona versions.


https://www.blenderguru.com/tutorials/introduction-microdisplacements/
Title: Re: Microdisplacements/adaptive subdivisions
Post by: romullus on 2016-10-08, 13:48:22
That's exactly what Corona displacement does.
Title: Re: Microdisplacements/adaptive subdivisions
Post by: burnin on 2016-10-08, 14:07:49
Yeah, Cycles was just late to the party ;)

What about vector displacement?
Title: Re: Microdisplacements/adaptive subdivisions
Post by: maru on 2016-10-08, 14:18:44
Vector displacement is supported too. (3ds max native map)
Title: Re: Microdisplacements/adaptive subdivisions
Post by: burnin on 2016-10-08, 19:06:47
Nice, didn't noticed (am on blender).
So should also be supported in the standalone (22-08 build)?
Thanks for info.

Title: Re: Microdisplacements/adaptive subdivisions
Post by: Ondra on 2016-10-10, 10:25:24
yes, standalone also supports that
Title: Re: Microdisplacements/adaptive subdivisions
Post by: burnin on 2016-10-11, 23:45:26
Thanks.
Title: Re: Microdisplacements/adaptive subdivisions
Post by: burnin on 2018-08-23, 16:35:26
Just to clarify a thing about Standalone version:
If scene is not prepared by main/core plugin (for Max & C4D) and exported from there - Standalone by itself, doesn't include this feature (to describe, create and render such a scene) >>> Blender to Corona bridge now supports this feature.*


*edit (source) (https://bitbucket.org/coronablender/render_corona/issues/205/displace-issue)