Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] I need help! => Topic started by: Giorgos Zacharioudakis on 2016-10-05, 19:22:55

Title: Question about PBR mode
Post by: Giorgos Zacharioudakis on 2016-10-05, 19:22:55
Hi,
I noticed at the 1.5 RC1 material converter, the option to turn on/off the PBR mode. Is any documentation available for this setting? I checked an previous threat about LUT conversion of glossiness map and I dont know if I have to convert or not my material library(etc sigershader CMPP material library). Thank you for your time!
Title: Re: Question about PBR mode
Post by: maru on 2016-10-06, 16:16:08
You do not have to convert any materials, but you can do it. The result will simply look different. In Corona 1.5 the materials are adapted to modern PBR standards, so for example you can create a material in some other application (Megascans, Substance), and the results will be identical after export to Corona. Here is an example before/after render: https://forum.corona-renderer.com/index.php/topic,999.msg85376.html#msg85376
Title: Re: Question about PBR mode
Post by: romullus on 2016-10-06, 18:37:49
Correct me if i wrong, but i think converter doesn't convert glossiness, it just enables/disables PBR mode.