Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] Feature Requests => [Max] Resolved Feature Requests => Topic started by: alexyork on 2016-09-29, 13:44:32

Title: CoronaLight Visibility Override while using Directionality
Post by: alexyork on 2016-09-29, 13:44:32
This has probably been requested before, but a simple override checkbox in a CoronaLight and CoronaLightMtl for "Visibility ignores directionality", to prevent lights rendering grey/black. Yes, it's physically incorrect, but it's needed in real-world projects. There's no such thing as a grey or black light source but then there's also no such thing as a virtual flat disk/rect/sphere light either, so this one's all about client expectations and realism ;)
Title: Re: CoronaLight Visibility Override while using Directionality
Post by: j_forrester on 2016-09-29, 13:49:54
+1. Very much needed
Title: Re: CoronaLight Visibility Override while using Directionality
Post by: Ondra on 2016-09-29, 14:07:43
ok, I guess it is time to do it ;)
Title: Re: CoronaLight Visibility Override while using Directionality
Post by: johan belmans on 2016-09-29, 14:27:38
Hurray!
Title: Re: CoronaLight Visibility Override while using Directionality
Post by: alexyork on 2016-09-29, 14:35:24
Good man!
Title: Re: CoronaLight Visibility Override while using Directionality
Post by: Frood on 2016-09-29, 14:43:56
At last! Thanks!

Good Luck

Title: Re: CoronaLight Visibility Override while using Directionality
Post by: Dionysios.TS on 2016-09-29, 14:56:58
+1000
Title: Re: CoronaLight Visibility Override while using Directionality
Post by: Ondra on 2017-01-09, 13:34:41
implemented
Title: Re: CoronaLight Visibility Override while using Directionality
Post by: alexyork on 2017-02-27, 22:33:17
Thanks again for this one Ondra...