Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] Feature Requests => Topic started by: Frood on 2016-09-28, 10:44:33

Title: Manually trigger denoise with loaded corona exr
Post by: Frood on 2016-09-28, 10:44:33
I know about the upcoming (still nameless) standalone solution but is there any trick atm. to do so?

I loaded some dumped exr in the cVFB of an empty(!) scene via resume option, adjusted tone mapping + Bloom&Glare, works perfectly like this even without the original scene. But how to denoise (again)?

Good Luck

Title: Re: Manually trigger denoise with loaded corona exr
Post by: maru on 2016-09-28, 14:18:18
I don't think this is possible... yet. :/
Title: Re: Manually trigger denoise with loaded corona exr
Post by: maru on 2018-12-10, 12:16:40
internal note id=298839352
Title: Re: Manually trigger denoise with loaded corona exr
Post by: Frood on 2019-09-18, 10:21:34
Since we have CIE now I don't think anybody would use/need it like described, so obsolete now.


Good Luck