Chaos Corona Forum

General Category => Gallery => Topic started by: gmsvision on 2016-09-22, 17:32:10

Title: Villa da Capo
Post by: gmsvision on 2016-09-22, 17:32:10
Hi  all!

a new  commercial project done the last  2 weeks.
Modelling  done in 3ds Max 2014, texturing  and lightning with Corona.


C&C much appreciated.
Hope you like it.

(http://i83.photobucket.com/albums/j316/chuck13gr/aussen%206.jpg) (http://s83.photobucket.com/user/chuck13gr/media/aussen%206.jpg.html)
(http://i83.photobucket.com/albums/j316/chuck13gr/aussen%202.jpg) (http://s83.photobucket.com/user/chuck13gr/media/aussen%202.jpg.html)
(http://i83.photobucket.com/albums/j316/chuck13gr/aussen%201.jpg) (http://s83.photobucket.com/user/chuck13gr/media/aussen%201.jpg.html)
(http://i83.photobucket.com/albums/j316/chuck13gr/aussen%203.jpg) (http://s83.photobucket.com/user/chuck13gr/media/aussen%203.jpg.html)
(http://i83.photobucket.com/albums/j316/chuck13gr/innen%202.jpg) (http://s83.photobucket.com/user/chuck13gr/media/innen%202.jpg.html)
(http://i83.photobucket.com/albums/j316/chuck13gr/innen%201.jpg) (http://s83.photobucket.com/user/chuck13gr/media/innen%201.jpg.html)
(http://i83.photobucket.com/albums/j316/chuck13gr/innen%203.jpg) (http://s83.photobucket.com/user/chuck13gr/media/innen%203.jpg.html)

Title: Re: Villa da Capo
Post by: maru on 2016-09-22, 18:07:24
Although the images are definitely not perfect, since some elements are clearly CG (textures, bump maps, some objects), when they are un-zoomed they look totally like photos thanks to awesome lighting. Mind sharing some tips about your lighting setup and environment?

(doing my best not to make my comment "great work congrats" again ;) )
Title: Re: Villa da Capo
Post by: leocv on 2016-09-22, 18:16:29
Although the images are definitely not perfect, since some elements are clearly CG (textures, bump maps, some objects), when they are un-zoomed they look totally like photos thanks to awesome lighting. Mind sharing some tips about your lighting setup and environment?

(doing my best not to make my comment "great work congrats" again ;) )

+1

Lighting in this work is really amazing.
Title: Re: Villa da Capo
Post by: BishopDesigns on 2016-09-22, 18:17:33
@gmsvision: Amazing modelling too...@maru...hahahahaha...you are awesome
Title: Re: Villa da Capo
Post by: Image Box Studios on 2016-09-22, 18:21:45
Your render look like real photographs. Awesome lighting. 3rd and 4th images are very very nice.
Title: Re: Villa da Capo
Post by: johan belmans on 2016-09-22, 18:28:34
I follow the comments of Maru.
Great lightning!
Title: Re: Villa da Capo
Post by: oskar.meszar on 2016-09-22, 22:07:09
Ulala...perfect..like real photos
 mood, lighting
Great trees and bushes, where did you get them?
Title: Re: Villa da Capo
Post by: agentdark45 on 2016-09-23, 01:41:13
Damn, you've nailed these! Super photographic looking. Following for the lighting setup info.
Title: Re: Villa da Capo
Post by: Fritzlachatte on 2016-09-23, 02:04:54
I am sorry, but this is far from photorealistic. I don´t need any zoom. Everthing is dull and the shaders in their majority need more than a 9 to 5 3dsky imprint.
But on a 2nd view there are many well done details and a lot of work on vergetation, nice towels. Things like wood, awning and the crossing of stonewall and floor, deserve some more attention.
Maybe I am just grumpy, because I don´t have such a hideout :-) 
 
Title: Re: Villa da Capo
Post by: JacopoGrosso on 2016-09-23, 11:10:36
I like the model and atmosphere, but also lighting is very good :) maybe try to adjust the wall made by rocks with some displacement
Title: Re: Villa da Capo
Post by: gmsvision on 2016-09-23, 13:15:12
Although the images are definitely not perfect, since some elements are clearly CG (textures, bump maps, some objects), when they are un-zoomed they look totally like photos thanks to awesome lighting. Mind sharing some tips about your lighting setup and environment?

(doing my best not to make my comment "great work congrats" again ;) )

First of all thanks for the comments guys
as i said this images and five more are a commercial project done in 2 weeks by 2 people so yes they are FAR from perfect for sure....time is money  :P
With tight deadlines i never have  time to be completely satisfied thats for sure i just try do do my best and make the images as realistic as possible.
As for the lighting i am gona disappoint you...its only corona sky and sun in default settings.
The most important thing i can say about lighting its to use referece images and stick to them.
here ist the one i used:

(http://i83.photobucket.com/albums/j316/chuck13gr/1krakowprojektdomuwielorodzinnegoapartamentypod.jpg) (http://s83.photobucket.com/user/chuck13gr/media/1krakowprojektdomuwielorodzinnegoapartamentypod.jpg.html)

i always use ONLY one and try to imitate what i see in my reference image.In this way i dont have to think mutch and try to imagine how materials/nature  would look ect i just try to copy what i see in the referece image.

All trees and bushes are from the metroplant  and the Maxtree collections.

Thanks again for the nice comments and the constructive criticism.

Title: Re: Villa da Capo
Post by: Ałtaj on 2016-09-24, 15:35:39
Awesome work!

How long did it take for each image to render?
Title: Re: Villa da Capo
Post by: mitviz on 2016-09-25, 05:54:21
very nice but too noisy
Title: Re: Villa da Capo
Post by: Juraj on 2016-09-25, 12:17:15
It has really kick-ass bathroom :- ) Both design and image. Such a pleasant, warm, summer atmosphere.
Title: Re: Villa da Capo
Post by: gmsvision on 2016-09-26, 16:34:09
Awesome work!

How long did it take for each image to render?

about 1-2 hours in 4k resolution :P
Title: Re: Villa da Capo
Post by: BishopDesigns on 2016-09-26, 17:44:30
Ha!...imporrible!...lol...you are either using a render farm the size of titanic or your materials and models are not that detailed...what!
Title: Re: Villa da Capo
Post by: gmsvision on 2016-09-27, 16:31:02
Ha!...imporrible!...lol...you are either using a render farm the size of titanic or your materials and models are not that detailed...what!

:P yep true a render farm the size of titanic was used